cElement Class Reference

#include <entities.h>

Inheritance diagram for cElement:

cEntityBase

List of all members.

Public Member Functions

 cElement (cWorld *world, IrrlichtDevice *device)
 ~cElement ()
void setLevel (int level)
int getLevel ()
core::vector3df getPosition ()
void setNode (scene::IMeshSceneNode *Node)
scene::ISceneNode * getNode ()
void setFlat (bool flat)
bool isFlat ()


Detailed Description

Definition at line 98 of file entities.h.


Constructor & Destructor Documentation

cElement::cElement ( cWorld world,
IrrlichtDevice *  device 
)

Setting variables and initialie object.

Definition at line 132 of file entities.cpp.

cElement::~cElement (  ) 

Free entities on this element and remove node.

Definition at line 149 of file entities.cpp.


Member Function Documentation

int cElement::getLevel (  )  [inline]

Definition at line 105 of file entities.h.

scene::ISceneNode* cElement::getNode (  )  [inline, virtual]

Implements cEntityBase.

Definition at line 112 of file entities.h.

core::vector3df cElement::getPosition (  )  [inline]

Definition at line 107 of file entities.h.

bool cElement::isFlat (  )  [inline]

Definition at line 117 of file entities.h.

void cElement::setFlat ( bool  flat  )  [inline]

Definition at line 115 of file entities.h.

void cElement::setLevel ( int  level  )  [inline]

Definition at line 103 of file entities.h.

void cElement::setNode ( scene::IMeshSceneNode *  Node  )  [inline]

Definition at line 110 of file entities.h.


The documentation for this class was generated from the following files:

Generated on Thu Jul 30 07:18:41 2009 for Cerberus by  doxygen 1.5.9